How to Use This Book

    This Book of Lore is designed to be used with the DUNJONQUEST game, The Temple of Apshai. Part of it tells you how to play the game and provides you with background about the Temple and the world in which it exists. The other part provides information that you will need while you are playing the game.
    We suggest that you read through the Introduction, “How to Play,” and “The Adventures of Brian Hammerhand” before you begin play. The Introduction will introduce you to fantasy role playing games if you aren’t already familiar with them. If you are, the Introduction will explain the differences from other fantasy games you may have encountered in the past. “How to Play” explains the mechanics of play in detail. You will probably want to read through this section quickly now, then refer to it during your first game. Don’t be intimidated by its length. The length just comes from the number of options you have available to you. Each action you take during play is simple and natural. “The Adventures of Brian Hammerhand” is a fun way of introducing you to our fantasy world.
    After you have started play, you will need to refer to the “Chambers of the Dunjon” section, Within the game (and as explained in the “How to Play” section) you will find references to rooms within the dungeon. These rooms are described, n more or less detail depending on the room, in “The Chambers of the Dunjon.” Each room is numbered so that you can look it up quickly. The sections on monsters, traps, and treasures also provide a reference that you will need during play. Since they are short though, you may want to look them over before entering the dungeon so that you will have more of an idea of what you may find there.